Charlie Foxtrot

This is a set of maps that I made for Starcraft: Brood Wars. The idea is not mine, but the implementation is. The idea is simple: you (and your allies) defend a base against many zerg attackers for 12 minutes. Specifically, you must defend a landmark which is supposedly of some significance to both you and the Zerg. After 12 minutes, the Zerg will stop sending attackers, but those already enroute must be killed.

3-Player Version
Player 1 is red Protoss, and controls the right side of the base. This player's starting units have an emphasis on ground combat, and the heros are a pair of dragoons. Player 3 is teal Protoss, and is on the left side of the base. Their starting units focus on air power, with a pair of scouts as their heros. Finally, in the center, is player 2, the blue Terrans. They make up most of the base's initial defenses, and have twin Kerrigans (ghosts) as heros.

Download cf3pv13.zip (40k)
[No screenshot available]
2-Player Version
Player 1 is red Protoss, and controls the right side of the base. Their heros are two scouts. Player 2 is on the left side as blue Terrans. Again, they've got the two ghosts for heros. To make up for the loss of the third player, both players start with more buildings and units than in the 3-player version. This version is still untested.

Download cf2pv1.zip (40k)
[No screenshot available]
Single Player Version
The Terrans have the base to themselves. You must defend the base solo, but you get very strong defenses, to compensate. Notably, the lack of Protoss observers makes you very vulnerable to lurkers, so you start with two comsat stations and two science vessels.

Download cf1pv1.zip (40k)

Notes and Tips

Possible future changes

Revision History
12/3/02 - Created one and two player scenarios out of version 13 of the 3-player scenario.
- Started keeping track of revisions.